Posts Tagged ‘Monkey Swipe’

Monkey Swipe v1.3 approved and available on the App Store

Friday, November 19th, 2010

MonkeySwipe_update_appstore

Last night Apple approved of our latest Monkey Swipe iteration V1.3. We had it on hold (because you can) Apple calls this “Pending developer release” and today we flipped the switch to release it. So after a half hour of so the App was ready for the App Store, then it took an hour more for us to discover it in the Updates section in the App store on the iPhone. So it’s there, it’s free and it has Game Center support! We also put some effort  in to get the filesize of the binary under 20MB, this allows for download while not on a wifi connection. This is critical for a casual game to be installable anywhere, anytime.  So that’s been taken care of as well. Ladies and gentleman let the updating begin.

Monkey Swipe v1.2 LIVE

Saturday, September 18th, 2010

Monkey Swipe v1.2 in developer backoficeToday (actually this night) our latest iteration of our iPhone game MonkeySwipe got approval and should be available in the Appstore any moment now. It’s a major update, containing not only a few minor bugfixes, but also a splendid 120 new levels bringing it to a total of 160 levels and some other great news we lowered the price to $0.99. We like to call that an absolute bargain, we also included a “Play Random Swipe” button (in paid version) that gives you any of the 160 levels for a quick play even if you didn’t unlock them before and haven’t reached that level yet. Levels are conveniently organized in 4 packs, easy, medium, hard and the classic (levels that were already in the older version of the game). So I would say check it out, it’s garanteed to bring you hours of good fun.

What’s up, any new iPhone apps ?

Thursday, July 15th, 2010

Well not yet, right now we are experimenting with the NyARToolkit for iPhone, it’s big fun:

What are we gonna do with this technology? We don’t know yet, right now we are evaluating what we can and can’t do with this stuff and perhaps something creative will come out. Most likely something in the category “Entertainment”.

But there is more, we are currently working on a major Monkey Swipe update, thanks to some publicity lately we are back in top 25 in category puzzle games in Holland. That is nice  too. So what will this update consist of, three more level packs all for the same In App purchase, much more free content and last but not least we might do something with the price. Also the levels will be more versatile thanks to Johan who implemented some more box2d stuff, what does this mean to you they Monkey Swipe player? Mucb more fun, even weirder constructions, swings, enemy clusters and much more gameplay, oh yeah!

See you soon in an App Store near you!

Btw we’ve also updated our website, you are now able to completely passively absorb all necessary info! It’s video….

Work in progress in a non-stop-motion

Wednesday, June 9th, 2010

Yep that’s us working our asses of on some new Monkey Swipe content soon to be released in a major update!!

Monkey Swipe nr.2 in Dutch App Store (Games section)

Wednesday, May 12th, 2010
Nr 6 ranking in dutch app store (free apps)

Nr 6 ranking in dutch app store (free apps)

After being mentioned on the very popular dutch blog iphoneclub.nl our game skyrocketed in the Dutch app store to  a  ranking number 7 right now, uh no nr 6 its changed while typing (I kid you not). I need to rephotoshop now ;-) BRB.

Very nice indeed, this results in a game ranking: Nr 2. which is great stuff.  Thanks for the support people, we are really really appreciating it that a few months of hard work starts to pay off. So if anyone has downloaded this game and is stuck in any of the first ten levels, fear not, today we will publish 9 walkthrough minitutorials on youtube of all free levels, level 2 till 10 ( level 1 is a in fact 7 tutorial levels, which are reallly easy so no tutorial there).

#2 ranking in Netherlands

#2 ranking in Netherlands

Available on the Appstore (again)

Wednesday, May 5th, 2010

Keep looking in the app store for this icon
Well this message is a little late becasue we were actually a little surprised by the quick Apple review, the first of may it was approved already. No problems! Nice work from us and from Apple. So we were really busy past few days contacting review sites, creating our free daily levels (we thought we had two weeks for this, not just one),  and finishing “review request” / “feedback” forms on the suport site, contacting everybody we know with an iPhone/iPod/iPad and encourage them to install our great new app!! But the great news remains we (fullscreen) is an established appstore contributor with 2 games (http://itunes.com/apps/fullscreen)

Oh yeah here is the good stuff:

Monkey Swipe, generating a buzz

Thursday, April 29th, 2010

Yep that’s what we try to do anyways, we have created a Monkey Swipe webpage here. This site is supposed to support our game, it allowes people to give feedback on our game, app reviewers to request a free game and it’s a showcase of what to expect, we also created a presspack with logo’s and game artwork and some kind of descriptive text, you can download it here. On top of that, today we changed our game studio in a little Hollywood by filming Appjuicer Johan while playing our game, it’s a demo that should get you folks all enthousiastic and stuff, so go buy it and check it out!!


Monkey Swipe submitted!

Monday, April 26th, 2010

Today it was submission day, we worked really hard the last weeks to get this thing up and running, when we were almost finished we made up more new functions that had to be tested, then we had to fine-tune the levels so it was possible to get a three star rating without being supernatural, and so on. Now we gotta wait and see what apple thinks about our efforts. To give everything a professional touch we actually bought a .com domain to support our game/application efforts, appjuice.com. So anyway we now have to invest some time in some serious Appstore marketing. We have to blog (he), we have to tweet, and of course we have to put loads of stuff on YouTube, best thing would be to make a viral, so millions of people would see our game starring in this viral. A good idea, anyone?

iPad demoing our game: Monkey Swipe

Monday, April 19th, 2010

Yes we have an iPad and yess we like it, especially for demoing our new game:

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